


The cool thing is we have Blue in there being as snarky as ever, but we've also got the Blue nano.

Oh, Foster's Home – we've got Blue and Coco. So we have some of the new alien forms and some of the old ones. We are using the newest version of Ben 10. We're not actually giving you a Ben nano, but rather one of Ben 10's alien forms. We've got characters from the Kids Next Door – Numbers 1 thru 5. Jason: What characters are going to be the nanos? () Some interesting tid bits from the interview. There's a new interview up with Sam Lewis, the lead designer of the game here. With the controls and gameplay, it would likely be as frantic as playing Halo! PvP is still in conceptual stages (they haven't finalized whether they're even going to do it), but I can easily see it done with the combat system. Ironically, the devs have never played!) and.oh yeah, Grim will turn up when you die. The game is *very* twitchy, uses the standard WASD control scheme, plays quite a bit like Phantasy Star Universe (I apparently wasn't the first to tell them this. (For example, a Plumber suit and a Null Void Projector, or that bowl of "tangelos" that Billy once wore on his head.) The premise of the game involves the fact that evil characters aren't exactly immune to Earth getting sucked into a mass of planets either, so no matter which faction you lean towards, you're helping save the day.įurthermore, a lot of equipment and collectible items in the show are artifacts and/or outfits from assorted CN shows. You can do missions for either good or evil characters (which will reward you with good or evil Nanos), and you can play both sides if you wish.

The *real* CN characters send you off on storyline-based missions, of which there are apparently quite a bit. The vast majority of combat is done with either a ranged or melee weapon, and combat is fast and fluid. Nanos are mostly heals, buffs, and debuffs though. This puts you in a position of having to choose a total of three skills, depending on if you want to solo, take down a major dungeon with a group, etc. Each Nano has a spell or attack that will help you, but you can only take three with you at a time. It is skill based, and skills are based on collecting "nanos" (chibi versions of CN characters that float above your head). The premise of the game is a bit on the silly side (Earth's about to be assimilated by some weird blob of planets that have crashed into each other) and it shows a lot of *obvious* Toontown inspiration (the devs are apparently huge fans), but I got to try a gameplay demo, and I have to say that the work these guys have done is amazing, and the game will be smooth and enjoyable. (I guess he isn't much of a Sony fan anymore.) The lead designer worked on SWG in the old days, and I had a chance to talk to him. Here is one person's impressions from another forum I go to.Ĭartoon Network is working on an MMO called "Fusion Fall". I personally thought it was so fun to see the characters in a totally different style, so even those who aren't really into gaming may still like to see that.
#CARTOON NETWORK UNIVERSE FUSIONFALL WAYBACK MACHINE MAC#
If you click on the links on the bottom that say "Contact us", "For Parents", and "Privacy Policy", you'll see a sweet pic of Mac including his eye color! :)Īnyhoo, I may never actually play it, but it looks like it'll be a pretty cool game. :cool: If you watch the trailer, you'll catch a quick glimpse of Bloo, and the back of Mac. I like the different styles the characters are drawn in, they look really cool! It shoudn't be hard guessing who each is. Here's the official sight for a preview of the game. It looks really cool, and appears to feature most (if not all) of our favorite CN original characters- including Mac and Bloo! Possibly other Foster's characters too, but we may not know for sure until next year. For those who haven't already heard, Cartoon Network is coming out with a new online game next year called Fusion Fall- Cartoon Network Universe.
